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docs: add dark palette rework implementation plan
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
committed by
Fred Cabassut
co-authored by
Claude Opus 5
parent
edee5f7cd4
commit
365f941240
@@ -0,0 +1,554 @@
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# Dark Theme Palette Rework Implementation Plan
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> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
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**Goal:** Replace the dark theme's palette with a systematically generated one, and decouple the colour-picker swatch from the note card surface so the twelve colours are distinguishable.
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**Architecture:** Purely a colour-data and CSS-variable change. `NOTE_COLORS_DARK` in `src/lib/utils/colors.ts` gets new values; a new `NOTE_CHIPS_DARK` map plus `getNoteChip()` serves the picker only. The `[data-theme="dark"]` block in `src/app.css` is rewritten. Consumers (`NoteCard`, `NoteEditor`, the public share page) already resolve colour through `getNoteColor()` and need no changes — only `ColorPicker.svelte` switches functions.
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**Tech Stack:** SvelteKit + Svelte 5 runes, Tailwind CSS v4, Vitest (unit), Playwright (e2e), pnpm.
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**Spec:** `docs/superpowers/specs/2026-07-31-dark-palette-design.md`
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## Global Constraints
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- Light mode must not change. Any diff touching `NOTE_COLORS` (the light map) or `:root` colour values other than the new `--accent-check` is out of scope.
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- Never hardcode Tailwind colours (`text-gray-500`, `bg-red-600`). Always reference CSS variables. (Project rule, `CLAUDE.md`.)
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- Run `pnpm check` before every commit — not just tests. (Project rule.)
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- Run `pnpm build` before `pnpm test:e2e` locally, or e2e tests run against a stale bundle.
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- Conventional commit prefixes: `feat:`, `fix:`, `chore:`, `docs:`, `refactor:`, `test:`.
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- Exact dark palette values are given verbatim in each task. Do not re-derive or "improve" them — they were generated to hold WCAG AA against `--text` and `--text-muted` on all twelve surfaces, and hand-tweaking breaks that.
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---
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### Task 1: New dark note-card colours
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**Files:**
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- Modify: `src/lib/utils/colors.ts:18-31` (the `NOTE_COLORS_DARK` map)
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- Test: `src/lib/utils/colors.test.ts`
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- Modify: `tests/e2e/public-sharing.spec.ts` (asserted dark `fog` value)
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- Modify: `tests/e2e/dark-mode.spec.ts:84` (stale comment)
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**Interfaces:**
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- Consumes: nothing from earlier tasks.
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- Produces: `NOTE_COLORS_DARK` with the values below. `getNoteColor(color: NoteColor, isDark: boolean): string` keeps its existing signature. Task 2 relies on `getNoteColor` being unchanged; Task 2's chip values must differ from every value here.
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- [ ] **Step 1: Write the failing invariant tests**
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Add to `src/lib/utils/colors.test.ts`. These assert the *properties* that broke, not the hex strings — a hex-only test would have passed happily on the old broken palette.
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```ts
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/** WCAG relative luminance. */
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function relativeLuminance(hex: string): number {
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const n = parseInt(hex.slice(1), 16);
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const channels = [(n >> 16) & 255, (n >> 8) & 255, n & 255].map((v) => {
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const s = v / 255;
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return s <= 0.03928 ? s / 12.92 : Math.pow((s + 0.055) / 1.055, 2.4);
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});
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return 0.2126 * channels[0] + 0.7152 * channels[1] + 0.0722 * channels[2];
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}
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function contrastRatio(a: string, b: string): number {
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const [l1, l2] = [relativeLuminance(a), relativeLuminance(b)];
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return (Math.max(l1, l2) + 0.05) / (Math.min(l1, l2) + 0.05);
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}
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describe('dark note colours', () => {
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// Must track [data-theme="dark"] in src/app.css.
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const DARK_TEXT = '#ece3d3';
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const DARK_TEXT_MUTED = '#b3a695';
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it('keeps body text above the AA threshold on every dark card', () => {
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for (const [name, { bg }] of Object.entries(NOTE_COLORS_DARK)) {
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expect(contrastRatio(bg, DARK_TEXT), `${name} (${bg})`).toBeGreaterThanOrEqual(4.5);
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}
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});
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it('keeps muted text above the AA threshold on every dark card', () => {
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// This is the invariant the old palette broke: muted/struck-through text
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// became unreadable on the lighter surfaces.
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for (const [name, { bg }] of Object.entries(NOTE_COLORS_DARK)) {
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expect(contrastRatio(bg, DARK_TEXT_MUTED), `${name} (${bg})`).toBeGreaterThanOrEqual(4.5);
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}
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});
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it('holds the twelve surfaces within a narrow lightness band so they read as a family', () => {
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const luminances = Object.values(NOTE_COLORS_DARK).map((c) => relativeLuminance(c.bg));
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expect(Math.max(...luminances) - Math.min(...luminances)).toBeLessThan(0.03);
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});
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});
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```
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- [ ] **Step 2: Run the tests to verify they fail**
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Run: `pnpm test:unit colors`
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Expected: FAIL. The muted-text test fails on several colours (the old `#4a2522` family sits too close to `#b3a695`), and the lightness-band test fails because the old values wander.
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- [ ] **Step 3: Replace the dark palette**
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In `src/lib/utils/colors.ts`, replace the whole `NOTE_COLORS_DARK` map with these values exactly:
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```ts
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export const NOTE_COLORS_DARK: Record<NoteColor, { bg: string; label: string }> = {
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default: { bg: '#21201f', label: 'Default' },
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coral: { bg: '#3f1f1c', label: 'Coral' },
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peach: { bg: '#3f2b1c', label: 'Peach' },
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sand: { bg: '#3c371b', label: 'Sand' },
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mint: { bg: '#2a3d1d', label: 'Mint' },
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sage: { bg: '#1f3d36', label: 'Sage' },
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fog: { bg: '#253946', label: 'Fog' },
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storm: { bg: '#1d283d', label: 'Storm' },
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dusk: { bg: '#3d2843', label: 'Dusk' },
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blossom: { bg: '#3d2129', label: 'Blossom' },
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clay: { bg: '#363126', label: 'Clay' },
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chalk: { bg: '#303036', label: 'Chalk' }
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};
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```
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Note for the implementer: `blossom` and `storm` intentionally shift hue relative to their light counterparts (toward pink and true blue). At higher chroma the original hues collided with `coral`/`peach` and `fog`. This is deliberate — see the spec.
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- [ ] **Step 4: Update the two hex assertions that pin the old values**
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In `src/lib/utils/colors.test.ts`, the existing `getNoteColor` tests assert old hexes. Change them:
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```ts
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it('returns dark color when isDark is true', () => {
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expect(getNoteColor('default', true)).toBe('#21201f');
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expect(getNoteColor('coral', true)).toBe('#3f1f1c');
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});
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it('returns default color for unknown color name', () => {
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expect(getNoteColor('unknown' as any, false)).toBe('#faf5eb');
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expect(getNoteColor('unknown' as any, true)).toBe('#21201f');
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});
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```
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- [ ] **Step 5: Run the unit tests to verify they pass**
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Run: `pnpm test:unit colors`
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Expected: PASS, all tests in the file.
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- [ ] **Step 6: Update the e2e test that asserts a dark note colour**
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`tests/e2e/public-sharing.spec.ts` — the "Shared note follows a dark-mode visitor theme" scenario asserts dark `fog`. `#253946` is `rgb(37, 57, 70)`:
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```ts
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await expect(publicPage.getByTestId('shared-note')).toHaveCSS(
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'background-color',
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'rgb(37, 57, 70)'
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);
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```
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In `tests/e2e/dark-mode.spec.ts:84`, the assertion itself is a negative one (`not.toBe` light default) and needs no change, but its comment names the old hex. Update it:
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```ts
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// Dark default color is #21201f = rgb(33, 32, 31); NOT light default rgb(250, 245, 235)
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```
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- [ ] **Step 7: Verify types, then the full e2e suites that touch colour**
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Run: `pnpm check`
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Expected: 0 errors.
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Run: `pnpm build && pnpm test:e2e public-sharing dark-mode organization`
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Expected: PASS. (`organization.spec.ts` exercises the picker but asserts no hex, so it should be unaffected — it is in the list to prove that.)
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- [ ] **Step 8: Commit**
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```bash
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git add src/lib/utils/colors.ts src/lib/utils/colors.test.ts tests/e2e/public-sharing.spec.ts tests/e2e/dark-mode.spec.ts
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git commit -m "feat(theme): rebuild dark note colours as a consistent family"
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```
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---
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### Task 2: Decouple picker swatches from card surfaces
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**Files:**
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- Modify: `src/lib/utils/colors.ts` (add `NOTE_CHIPS_DARK` and `getNoteChip`)
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- Modify: `src/lib/components/ColorPicker.svelte:2,19`
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- Test: `src/lib/utils/colors.test.ts`
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- Test: `tests/e2e/dark-mode.spec.ts`
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**Interfaces:**
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- Consumes: `NOTE_COLORS_DARK` and `getNoteColor(color: NoteColor, isDark: boolean): string` from Task 1.
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- Produces: `NOTE_CHIPS_DARK: Record<NoteColor, string>` and `getNoteChip(color: NoteColor, isDark: boolean): string`. No later task depends on these.
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- [ ] **Step 1: Write the failing tests**
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Add to `src/lib/utils/colors.test.ts`:
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```ts
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describe('getNoteChip', () => {
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it('returns the card colour in light mode, where pastels already are the cards', () => {
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for (const color of Object.keys(NOTE_COLORS) as NoteColor[]) {
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expect(getNoteChip(color, false)).toBe(getNoteColor(color, false));
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}
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});
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it('returns a distinct vivid chip in dark mode, not the card surface', () => {
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for (const color of Object.keys(NOTE_COLORS_DARK) as NoteColor[]) {
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expect(getNoteChip(color, true)).not.toBe(getNoteColor(color, true));
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}
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});
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it('falls back to default for an unknown colour', () => {
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expect(getNoteChip('unknown' as any, true)).toBe(NOTE_CHIPS_DARK.default);
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});
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it('has matching keys with the colour maps', () => {
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expect(Object.keys(NOTE_CHIPS_DARK).sort()).toEqual(Object.keys(NOTE_COLORS_DARK).sort());
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});
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it('keeps every pair of chips far enough apart to tell apart at 28px', () => {
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// The regression this guards: at low chroma coral/peach/blossom and
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// fog/storm collapse into each other.
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const entries = Object.entries(NOTE_CHIPS_DARK);
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for (let i = 0; i < entries.length; i++) {
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for (let j = i + 1; j < entries.length; j++) {
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const [[nameA, a], [nameB, b]] = [entries[i], entries[j]];
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const toRgb = (hex: string) => {
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const n = parseInt(hex.slice(1), 16);
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return [(n >> 16) & 255, (n >> 8) & 255, n & 255];
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};
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const [ra, ga, ba] = toRgb(a);
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const [rb, gb, bb] = toRgb(b);
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const distance = Math.hypot(ra - rb, ga - gb, ba - bb);
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expect(distance, `${nameA} vs ${nameB}`).toBeGreaterThan(25);
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}
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}
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});
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});
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```
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Extend the import at the top of the file:
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```ts
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import {
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getNoteColor,
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getNoteChip,
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NOTE_COLORS,
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NOTE_COLORS_DARK,
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NOTE_CHIPS_DARK
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} from '$lib/utils/colors.js';
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import type { NoteColor } from '$lib/types/index.js';
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```
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- [ ] **Step 2: Run the tests to verify they fail**
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Run: `pnpm test:unit colors`
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Expected: FAIL — `getNoteChip is not a function` / `NOTE_CHIPS_DARK` undefined.
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- [ ] **Step 3: Add the chip map and accessor**
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Append to `src/lib/utils/colors.ts`, after `getNoteColor`:
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```ts
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/**
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* Picker swatches are labels, not surfaces. A 28px circle at card lightness
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* reads as a grey dot — small patches lose apparent saturation — so the dark
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* picker uses vivid mid-lightness chips that share the card's hue but not its
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* lightness. Light mode needs no equivalent: there the pastels are the cards.
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*/
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export const NOTE_CHIPS_DARK: Record<NoteColor, string> = {
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default: '#8d857c',
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coral: '#d04f43',
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peach: '#cd7c42',
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sand: '#c7b138',
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mint: '#7bbd4c',
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sage: '#47b89d',
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fog: '#609abe',
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storm: '#547bc0',
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dusk: '#a965bd',
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blossom: '#c05d78',
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clay: '#b5954a',
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chalk: '#c3c3c8'
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};
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export function getNoteChip(color: NoteColor, isDark: boolean): string {
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if (!isDark) return getNoteColor(color, false);
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return NOTE_CHIPS_DARK[color] ?? NOTE_CHIPS_DARK.default;
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}
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```
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- [ ] **Step 4: Run the tests to verify they pass**
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Run: `pnpm test:unit colors`
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Expected: PASS.
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- [ ] **Step 5: Point the picker at the chips**
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In `src/lib/components/ColorPicker.svelte`, change the import on line 2 and the style on line 19:
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```svelte
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import { COLOR_OPTIONS, getNoteChip } from '$lib/utils/colors.js';
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```
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```svelte
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style="background-color: {getNoteChip(option.value, getIsDarkMode())}"
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```
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Leave everything else alone — the 2px `--border-subtle` ring stays, and it's what gives each swatch its boundary regardless of fill.
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- [ ] **Step 6: Add the e2e scenario**
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Append inside the `test.describe.serial('Dark mode', ...)` block in `tests/e2e/dark-mode.spec.ts`:
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```ts
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test('Scenario: Colour picker swatches are identifiable in dark mode', async ({
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authenticatedPage: page
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}) => {
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// Given dark theme is active
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await page.goto('/settings/preferences');
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await page.waitForLoadState('networkidle');
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await page.getByTestId('pref-theme-dark').click();
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await expect(page.locator('html')).toHaveAttribute('data-theme', 'dark');
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// When the user opens the colour picker while editing a note
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await page.goto('/');
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await page.waitForLoadState('networkidle');
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await page.getByTestId('new-note-btn').click();
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await page.getByTestId('note-title-input').fill('Swatch Test');
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await page.getByTestId('color-picker-toggle').click();
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await expect(page.getByTestId('color-picker')).toBeVisible();
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// Then a swatch shows its vivid chip rather than the muted card surface
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await expect(page.getByTestId('color-coral')).toHaveCSS(
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'background-color',
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'rgb(208, 79, 67)'
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);
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await page.getByTestId('close-editor-btn').click();
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});
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```
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- [ ] **Step 7: Verify**
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Run: `pnpm check`
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Expected: 0 errors.
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Run: `pnpm build && pnpm test:e2e dark-mode organization`
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Expected: PASS.
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- [ ] **Step 8: Commit**
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```bash
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git add src/lib/utils/colors.ts src/lib/utils/colors.test.ts src/lib/components/ColorPicker.svelte tests/e2e/dark-mode.spec.ts
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git commit -m "feat(theme): give the dark colour picker vivid identifiable chips"
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```
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---
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### Task 3: New dark CSS variables and checkbox accent
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**Files:**
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- Modify: `src/app.css:6-24` (`:root` — add `--accent-check` only), `src/app.css:26-42` (the `[data-theme="dark"]` block), `src/app.css:44-48` (`accent-color`)
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**Interfaces:**
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- Consumes: nothing. The `--text`/`--text-muted` values here must match the constants asserted in Task 1's tests (`#ece3d3`, `#b3a695`).
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- Produces: `--accent-check` custom property, available in both themes.
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- [ ] **Step 1: Add `--accent-check` to `:root`**
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In the `:root` block in `src/app.css`, after `--grid-dot`:
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```css
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--grid-dot: #1a1a2e;
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--accent-check: var(--primary);
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```
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- [ ] **Step 2: Replace the dark block**
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Replace the entire `[data-theme="dark"]` block with:
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```css
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[data-theme="dark"] {
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--bg-base: #141312;
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--bg-surface: #1e1c1b;
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--primary: #e0a030;
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--primary-hover: #f2b855;
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--text: #ece3d3;
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--text-muted: #b3a695;
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--border: #57514b;
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--border-subtle: #302d2b;
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--destructive: #e2705c;
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--error-bg: #3a2320;
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--error-border: #5c3a34;
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--error-text: #f0a898;
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--success-bg: #1f2e1f;
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--success-text: #8fc97a;
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--card-shadow: 2px 2px 0px var(--border-subtle);
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--card-shadow-hover: 3px 3px 0px var(--primary);
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--grid-dot: #ece3d3;
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/* Dimmed so a long done-list of gold checkboxes doesn't shout. */
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--accent-check: #c8a44a;
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}
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```
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Two of these reverse earlier decisions on purpose: `--primary` is no longer shared with light mode (`#C8860A` reads mustard on ink), and `--border` is a warm mid-grey rather than the mirrored cream `#e8dcc8` (a bright 1px line on a dark background reads as glare, not structure).
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- [ ] **Step 3: Point `accent-color` at the new variable**
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In the `html, body` rule:
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```css
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html, body {
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font-family: 'JetBrains Mono', monospace;
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accent-color: var(--accent-check);
|
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overscroll-behavior-y: none;
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Verify light mode is untouched and dark mode renders**
|
||||
|
||||
Run: `pnpm check`
|
||||
Expected: 0 errors.
|
||||
|
||||
Run: `pnpm build && pnpm test:e2e dark-mode public-sharing`
|
||||
Expected: PASS. Task 1's e2e assertions cover the dark note colours; nothing asserts the chrome variables, so this step is proving no regression rather than proving the change.
|
||||
|
||||
Then look at it: `pnpm preview`, open the app, switch to dark in Settings → Preferences, and check the notes grid, the sidebar, an open editor, and a checklist with done items. Contrast maths can't judge the pixel-grid overlay or the gold hover states.
|
||||
|
||||
- [ ] **Step 5: Commit**
|
||||
|
||||
```bash
|
||||
git add src/app.css
|
||||
git commit -m "feat(theme): replace dark surfaces, borders and accents with the warm ink palette"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 4: Sync the browser theme-colour with the new base
|
||||
|
||||
**Files:**
|
||||
- Modify: `src/lib/utils/theme.svelte.ts:4`
|
||||
- Modify: `src/app.html:21`
|
||||
- Test: `src/lib/utils/theme.test.ts:40`
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: `--bg-base` `#141312` from Task 3. These two hardcoded copies must equal it.
|
||||
- Produces: nothing.
|
||||
|
||||
- [ ] **Step 1: Update the failing test first**
|
||||
|
||||
In `src/lib/utils/theme.test.ts`:
|
||||
|
||||
```ts
|
||||
it('updates meta theme-color for dark mode', () => {
|
||||
applyTheme('dark');
|
||||
const meta = document.querySelector('meta[name="theme-color"]');
|
||||
expect(meta?.getAttribute('content')).toBe('#141312');
|
||||
});
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run it to verify it fails**
|
||||
|
||||
Run: `pnpm test:unit theme`
|
||||
Expected: FAIL — received `#1a1715`.
|
||||
|
||||
- [ ] **Step 3: Update both hardcoded copies**
|
||||
|
||||
`src/lib/utils/theme.svelte.ts` line 4:
|
||||
|
||||
```ts
|
||||
const DARK_THEME_COLOR = '#141312';
|
||||
```
|
||||
|
||||
`src/app.html` line 21, inside the FOUC script:
|
||||
|
||||
```js
|
||||
if (m) m.content = '#141312';
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run the test to verify it passes**
|
||||
|
||||
Run: `pnpm test:unit theme`
|
||||
Expected: PASS.
|
||||
|
||||
- [ ] **Step 5: Verify and commit**
|
||||
|
||||
Run: `pnpm check && pnpm test:unit`
|
||||
Expected: 0 errors, all unit tests pass.
|
||||
|
||||
```bash
|
||||
git add src/lib/utils/theme.svelte.ts src/app.html src/lib/utils/theme.test.ts
|
||||
git commit -m "fix(theme): sync browser theme-colour with the new dark base"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 5: Document the palette
|
||||
|
||||
**Files:**
|
||||
- Modify: `CLAUDE.md` (the "Design system: Retro Parchment" section)
|
||||
- Modify: `docs/ARCHITECTURE.md:155-165` (the dark mode section)
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: everything from Tasks 1-4.
|
||||
- Produces: nothing.
|
||||
|
||||
- [ ] **Step 1: Document the dark palette in `CLAUDE.md`**
|
||||
|
||||
The colour table there lists only light values, which is why the dark palette drifted in the first place. After the existing table and the note about `src/lib/utils/colors.ts`, add:
|
||||
|
||||
```markdown
|
||||
### Dark theme
|
||||
|
||||
Dark mode overrides every colour variable in `[data-theme="dark"]` (`src/app.css`). It is not a
|
||||
mechanical inversion of light mode — two differences are deliberate:
|
||||
|
||||
- **`--primary` differs per theme.** `#C8860A` on parchment, `#e0a030` on ink. The light gold reads
|
||||
mustard on a dark background.
|
||||
- **`--border` is a warm mid-grey (`#57514b`), not mirrored cream.** A bright 1px line on a dark
|
||||
background reads as glare rather than structure; the hard offset shadow carries the retro framing.
|
||||
|
||||
Note colours have two representations, and they are not interchangeable:
|
||||
|
||||
| Map | Function | Used by | Role |
|
||||
|---|---|---|---|
|
||||
| `NOTE_COLORS` / `NOTE_COLORS_DARK` | `getNoteColor(color, isDark)` | Cards, editor, share page | Quiet **surface** you read text on |
|
||||
| `NOTE_CHIPS_DARK` | `getNoteChip(color, isDark)` | `ColorPicker` only | Vivid **label** you identify at a glance |
|
||||
|
||||
A dark card sits at ~18% lightness, where a 28px picker circle would read as a grey dot — small
|
||||
patches lose apparent saturation. Never fill a picker swatch with `getNoteColor()`. In light mode
|
||||
`getNoteChip()` returns the pastel card colour, because there the pastels *are* the cards.
|
||||
|
||||
When changing any dark note colour, keep the invariants asserted in `src/lib/utils/colors.test.ts`:
|
||||
AA contrast against both `--text` and `--text-muted` on every surface, a narrow lightness band across
|
||||
the twelve, and no two chips closer than an RGB distance of 25.
|
||||
|
||||
`--bg-base` is duplicated as a literal in `src/app.html` (FOUC script) and
|
||||
`src/lib/utils/theme.svelte.ts` (`DARK_THEME_COLOR`) for the browser theme-colour. Update all three
|
||||
together.
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Update `docs/ARCHITECTURE.md`**
|
||||
|
||||
In the dark mode section, the line describing note colours currently mentions only `getNoteColor()`. Replace it with:
|
||||
|
||||
```markdown
|
||||
- **Note card colors**: `getNoteColor()` in `src/lib/utils/colors.ts` accepts a `dark` boolean and
|
||||
returns the appropriate surface variant per theme. Picker swatches use `getNoteChip()` instead —
|
||||
in dark mode the card surfaces are too dark to be identifiable as small circles, so the picker
|
||||
draws from a separate vivid `NOTE_CHIPS_DARK` map.
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Verify the docs match the code**
|
||||
|
||||
Re-read both edited sections against `src/lib/utils/colors.ts` and `src/app.css`. Every function name, map name, file path and hex value must exist as written. No verification command can catch a wrong hex in prose — check it by eye.
|
||||
|
||||
- [ ] **Step 4: Commit**
|
||||
|
||||
```bash
|
||||
git add CLAUDE.md docs/ARCHITECTURE.md
|
||||
git commit -m "docs: document the dark palette and the card-vs-chip distinction"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Final verification
|
||||
|
||||
- [ ] `pnpm check` — 0 errors
|
||||
- [ ] `pnpm test:unit` — all pass
|
||||
- [ ] `pnpm build && pnpm test:e2e` — full suite passes
|
||||
- [ ] Manual pass in dark mode: notes grid, sidebar, header, open editor, checklist with done items, colour picker, a public share link, an error state (e.g. a failed login), and light mode unchanged
|
||||
Reference in New Issue
Block a user